Terres des Légendes
Eodum
First kidnapped then blackmailed
Description:
Fetchling Gunslinger (Mysterious Stranger) 9
Str: 8
Dex: 21 (23)
Con: 10
Int: 12
Wis: 8
Cha: 18
Racial Traits:
Darkvision 60’, Disguise Self 1/day, Low-light Vision, Shadow Blending (Su), Shadowy Resistance, World Walker (modifies Skilled)
Class Abilities:
Deeds: Deadeye (Ex), Dead Shot (Ex), Focused Aim (Ex), Gun Training: Pistols; Gunslinger’s Dodge (Ex), Gunslinger’s Initiative (Ex), Pistol Whip (Ex), Startling Shot (Ex), Targeting (Ex), Utility Shot (Ex); Grit (4); Gunsmith; Lucky +2; Stranger’s Fortune (4/day)
Traits:
Adaptable Flatterer, Reactionary
HP: 78
Saves: +6/+12/+5 (Resist Cold 5, Resist Electricity 5)
AC: 22; Touch: 17; Flat-Footed: 16
Speed: 30; Init: +7 (+9 if at least 1 grit)
BAB: +9/+4;
+1 Masterwork Double Barreled Pistol Prototype: +17/+12, 1d8+5 (x4), 20’, misfire 1-2, capacity 2
Deadly aiming: +12/+7, 1d8+11 (x4), 20’, misfire 1-2, capacity 2
Feats:
Gunslinger 1 – Gunsmith
1 – Rapid Reload
3 – Point Blank Shot
Gunslinger 4 – Precise Shot
5 – Quick Draw (can draw as part of init. if at least 1 grit)
7 – Rapid Shot
Gunslinger 8 – Deadly Aim
Skills:
Acrobatics +12
Bluff +11
Craft (Alchemy) +6
Diplomacy +12
Handle Animal +11
Heal
Intimidate +10
Knowledge Engineering
Knowledge Local
Knowledge Nature +6
Linguistics +7
Perception +9
Ride
Sleight of Hand +12
Stealth +9
Survival +13
Equipment:
+1 Mithril Shirt, Double-barreled Pistol Prototype, Longsword, Belt of the Weasel, Goblin Skull Bomb, Vembrace of Defence, Special Ammunition :
- Alchemical cartridges:
- 42 starstone
- 29 alchemical silver
- Bullets:
- 28 adamantium
- 18 cold iron
- 29 elysian bronze