Eodum

First kidnapped then blackmailed

Description:

Fetchling Gunslinger (Mysterious Stranger) 9
Str: 8
Dex: 21 (23)
Con: 10
Int: 12
Wis: 8
Cha: 18

Racial Traits:
Darkvision 60’, Disguise Self 1/day, Low-light Vision, Shadow Blending (Su), Shadowy Resistance, World Walker (modifies Skilled)

Class Abilities:
Deeds: Deadeye (Ex), Dead Shot (Ex), Focused Aim (Ex), Gun Training: Pistols; Gunslinger’s Dodge (Ex), Gunslinger’s Initiative (Ex), Pistol Whip (Ex), Startling Shot (Ex), Targeting (Ex), Utility Shot (Ex); Grit (4); Gunsmith; Lucky +2; Stranger’s Fortune (4/day)

Traits:
Adaptable Flatterer, Reactionary

HP: 78
Saves: +6/+12/+5 (Resist Cold 5, Resist Electricity 5)
AC: 22; Touch: 17; Flat-Footed: 16
Speed: 30; Init: +7 (+9 if at least 1 grit)
BAB: +9/+4; +1 Masterwork Double Barreled Pistol Prototype: +17/+12, 1d8+5 (x4), 20’, misfire 1-2, capacity 2
Deadly aiming: +12/+7, 1d8+11 (x4), 20’, misfire 1-2, capacity 2

Feats:
Gunslinger 1 – Gunsmith
1 – Rapid Reload
3 – Point Blank Shot
Gunslinger 4 – Precise Shot
5 – Quick Draw (can draw as part of init. if at least 1 grit)
7 – Rapid Shot
Gunslinger 8 – Deadly Aim

Skills:
Acrobatics +12
Bluff +11
Craft (Alchemy) +6
Diplomacy +12
Handle Animal +11
Heal
Intimidate +10
Knowledge Engineering
Knowledge Local
Knowledge Nature +6
Linguistics +7
Perception +9
Ride
Sleight of Hand +12
Stealth +9
Survival +13

Equipment:
+1 Mithril Shirt, Double-barreled Pistol Prototype, Longsword, Belt of the Weasel, Goblin Skull Bomb, Vembrace of Defence, Special Ammunition :

  • Alchemical cartridges:
    • 42 starstone
    • 29 alchemical silver
  • Bullets:
    • 28 adamantium
    • 18 cold iron
    • 29 elysian bronze

Eodum

Terres des Légendes Korut_Zelva Cardinalis